Special Properties of Weapons and Armour ======================================== All information is for umoria version 5.5.1 and later. Hand-Held Weapons: ~~~~~~~~~~~~~~~~~ (HA) Holy Avenger: +(1-4) Strength, +(1-4) Armour Class, (SE), (SU), See Invisible. A (HA) which is +1 to Strength sustains Strength; +2: Intelligence; +3: Wisdom; +4: Constitution. (DF) Defender: Stealth, Regeneration, Free Action, See Invisible, Feather Fall, (RF), (RC), (RL), (RA), +(6-10) to Armour Class (SA) Slay Animal: Damage x 2 vs. Animals (SD) Slay Dragon: Damage x 4 vs. Dragons (SE) Slay Evil: Damage x 2 vs. Evil Monsters (SU) Slay Undead: Damage x 3 vs. Undead, See Invisible (FT) Flame Tongue: Damage x 1.5 vs. Monsters harmed by Fire (FB) Frost Brand: Damage x 1.5 vs. Monsters harmed by Cold Pebbles, Arrows, Iron Shots, and Bolts: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ of Dragon Slaying +3 To-Hit, +3 To-Damage, *4 vs. Dragons of Fire +2 To-Hit, +4 To-Damage, *1.5 vs. Monsters harmed by Fire of Slay Animal +2 To-Hit, +2 To-Damage, *2 vs. Animals of Slay Evil +3 To-Hit, +3 To-Damage, *2 vs. Evil Monsters of Slaying +5 To-Hit, +5 To-Damage Body Armour and Shields: ~~~~~~~~~~~~~~~~~~~~~~~ (R) Resist Acid, Fire, Cold and Lightning (RA) Resist Acid (RF) Resist Fire (RC) Resist Cold (RL) Resist Lightning Cloaks: ~~~~~~ of Enveloping -(2 or more) To-Hit, -(2 or more) To-Damage of Irritation -(1 or more) To-Hit, -(2 or more) To-Damage, Aggravate Monster of Protection +(2 or more) Armour Class of Stealth +(1-3) Stealth of Vulnerability Armour Class becomes [-10] or worse Caps and Helms: ~~~~~~~~~~~~~~ of Blindness Make you blind (can be cured by normal means) of Dullness -(1-5) Wisdom of Infra-Vision +(10-40)' Infra-Vision of Intelligence +(1-2) Intelligence of Stupidity -(1-5) Intelligence of Teleportation Teleport you randomly every now and then of Timidness Make you afraid of Ugliness -(1-5) Charisma of Weakness -(1-5) Strength of Wisdom +(1-2) Wisdom Crowns: ~~~~~~ of Beauty +(1-3) Charisma of Lordliness +(1-3) Wisdom, Charisma of Might Free Action, +(1-3) Strength, Dexterity, Constitution of Regeneration Regeneration, Hunger of Seeing See Invisible, +(10-25) Searching of the Magi +(1-3) Int, (R) Gloves and Gauntlets: ~~~~~~~~~~~~~~~~~~~~ of Clumsiness -(1-10) Dexterity of Free Action Free Action of Slaying +(var) To-Hit, +(var) To-Damage of Weakness -(1-10) Strength Shoes and Boots: ~~~~~~~~~~~~~~~ of Great Mass Weight*5, -(2-45) AC of Noise Aggravate Monster of Slow Descent Feather Fall of Slowness -1 Speed of Speed +1 Speed of Stealth +(1-3) Stealth Free Action means that you cannot be paralyzed, slept, charmed or stunned. Boudewijn Wayers (dedos4@win.tue.nl).