+----------------------------------------------------------------------------+ | Shop Keeper | Max$ | First | Final | Haggle % | Race | Insults | +-----------General Store----------------------------------------------------+ | Erick the Honest | 250 | 175 | 108 | 4 | Hu | 12 | | Andy the Friendly | 200 | 170 | 108 | 5 | Hl | 15 | | Lyar-el the Comley | 300 | 165 | 107 | 6 | El | 18 | +------------------Armory----------------------------------------------------+ | Mauglin the Grumpy |32000 | 200 | 112 | 4 | Dw | 5 | | Darg-Low the Grim |10000 | 190 | 111 | 4 | Hu | 9 | | Mauglim the Horrible | 3000 | 200 | 113 | 5 | HO | 9 | +-------------Weaponsmith----------------------------------------------------+ | Arndal Best-Slayer |10000 | 185 | 110 | 5 | HE | 8 | | Oglign Dragon-Slayer |32000 | 195 | 112 | 4 | Dw | 8 | | Ithyl-Mak the Beastly | 3000 | 210 | 115 | 6 | HT | 8 | +------------------Temple----------------------------------------------------+ | Hardblow the Humble | 3500 | 175 | 109 | 6 | Hu | 15 | | Gunnar the Paladin | 5000 | 185 | 110 | 5 | Hu | 23 | | Delilah the Pure |25000 | 180 | 107 | 6 | HE | 20 | +---------------Alchemist----------------------------------------------------+ | Ga-nat the Greedy |12000 | 220 | 115 | 4 | Gn | 9 | | Muaser the Chemist |10000 | 190 | 111 | 5 | HE | 8 | | Wizzle the Chaotic |10000 | 190 | 110 | 6 | Hl | 8 | +--------------Magic Shop----------------------------------------------------+ | Valeria Starshine |32000 | 175 | 110 | 5 | El | 11 | | Gopher the Great! |20000 | 215 | 113 | 6 | Gn | 10 | | Inglorian the Mage |32000 | 200 | 110 | 7 | Hu | 10 | +----------------------------------------------------------------------------+
Hu Human Hl Halfling El Elf HE Half-Elf Gn Gnome HO Half-Orc Dw Dwarf HT Half-Troll
Final offer price
Base cost of item * Final offer markup * Race adjustment * CHA adjustment --- Final offer priceThe initial offer price is the same, except substitute the First instead of Final in the second line.
If the item is unidentified, the price is determined by the table below. Using the real price would allow players to identify the relative value of items by offering to sell them.
+---------------------------+ | Unidentified Item | Price | +---------------------------+ | Weapon or Armor | Base | | Diggers | Base | | Food | 1 | | Potion | 20 | | Scrolls | 20 | | Amulet | 45 | | Ring | 45 | | Wand | 50 | | Staff | 70 | +---------------------------+If a wand or staff whose type is known, but not the number of charges, the base price for the wand/staff is used.
If a non-cursed type of ring or amulet is known, but not the bonus, then the price is still the base price of the ring/amulet
Ration type foods are always identified. Only molds and mushrooms are above.
Race adjustment is how well members of two races get along. The table below is the percent markup based on the race of the player and the shopkeeper.
+----------------Shopkeeper Race-------------------------------------------+ | Player | Human | H-Elf | Elf | H-ling | Gnome | Dwarf | H-Orc | H-Troll | +--------------------------------------------------------------------------+ | Human | 100 | 105 | 105 | 110 | 113 | 115 | 120 | 125 | | Half-Elf| 110 | 100 | 100 | 105 | 110 | 120 | 125 | 130 | | Elf | 110 | 105 | 100 | 105 | 110 | 120 | 125 | 130 | | Halfling| 115 | 110 | 105 | 95 | 105 | 110 | 115 | 130 | | Gnome | 115 | 115 | 110 | 105 | 95 | 110 | 115 | 130 | | Dwarf | 115 | 120 | 120 | 110 | 110 | 95 | 125 | 135 | | Half-Orc| 115 | 120 | 125 | 115 | 115 | 130 | 110 | 115 | | Half-Trl| 110 | 115 | 115 | 110 | 110 | 130 | 110 | 110 | +--------------------------------------------------------------------------+When offering a price, if you didn't increase (decrease for selling) you offer by the Haggle% of the shopkeeper, he is insulted. If you have insulted him the number of times in the Insult column, he closes his store for 1000 turns. If you increase it by more than 3*Haggle%, then instead of the shopkeeper matching your change, he'll just use 3*Haggle%. Thus you have just given the shopkeeper some free money.
If the number of good haggles - 3* bad haggles - 5 is greater than zero and it's square is greater than the price/50, haggling is not necessary for that item.
+-----------------------------------------------------------------------------+ | Trap Desc | Exp | Description | +-----------------------------------------------------------------------------+ | open pit | 1 | Fall for 2d6 damage. Visible trap | | arrow trap | 3 | Arrow doing 1d8 damage | | covered pit | 2 | Fall for 2d6 damage. | | trap door | 5 | Fall for 2d8 damage. Go down one level | | gas trap | 3 | Fall asleep for 1d10+4 turns. | | loose rock | 0 | Hidden object under a rock. Not really a trap | | dart trap | 5 | Lowers Strength by 1 | | strange rune | 5 | Teleport trap | | loose rock | 5 | Falling rock hits for 2d6 damage. Leaves rubble | | gas trap | 10 | Corrodes a piece of armor | | strange rune | 5 | Summon 1d3+2 monsters | | blackened spot | 10 | Fire trap doing 4d6 damage | | corroded rock | 10 | Acid trap doing 4d6 damage | | gas trap | 5 | Posion gas going 2d6 damage + poisoned | | gas trap | 5 | Blinded for 1d50+50 turns | | gas trap | 5 | Confused for 1d15+15 turns | | dart trap | 5 | Slowed for 1d20+10 turns | | dart trap | 5 | Lowers Constitution by 1 | | a strange rune | 0 | Glyph of warding, rune of protection. Harmless | +-----------------------------------------------------------------------------+